Thursday, April 14, 2011

Howdy!

Its been a while, hasn't it? I've tried to do a blog a few times now, but haven't been able to keep it going. So here goes attempt 3!


Alright onto the good stuff! Other than this blog, I've been busy working on a very cool new game, Operation Torchlight. At the moment it is still in early dev, but it is already shaping up to be very cool. Currently is looks like this:
  • Our first game to feature a 1024x768 res
  • 14 unlockable aircraft
  • 21 Unique Locations
  • "Real" Physics
The sharp new res really makes the game look nice, especially on the bigger screens. The only problem we have had with this though is with older Netbook computers that have a maximum res of 1024x600. We are currently looking in what we can do to fix this issue.

The HD textures (pictured) really give the game a nice feel. We have also fixed the physics issues that were seen in the last game. The next thing on the list to fix is the "control bar" and in-game menu. Both which currently make the game feel un-professional.

The game will also see the implementation of out auto-updater, somthing that we plan to bring to every game we now release. Also a new Online High Score system (Top 100?), we havn't picked one yet, I 've had some trouble previously and don't want one that is open to bugs/spammers.

The local high scores is somthing that really annoyed me in the precious game, it just felt so cheap, so we are looking at ways of improving that as well.

Somthing that I have on my wish-list for Operation Torchlight is a custom built soundtrack, somthing that could be hard to do, but would definatly be worth it.

So there you go a brief summary of what we hope Operation: Torchlight to be, while your waiting why not check out the previous game, and tell us what we can improve.

YoYoGames
Screenshot106

Independence Da...
Added: 01 February 2010
By: Starwing


Photo (Apollo): Photo PD edited by Derme
Photo (Operation Torchlight): This image is for promotional use only and does not represent the final product.

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